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Fidelity metrics for virtual environment simulations based on spatial memory awareness states

机译:基于空间内存感知状态的虚拟环境模拟的保真度指标

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摘要

This paper describes a methodology based on human judgments of memory awareness\udstates for assessing the simulation fidelity of a virtual environment (VE) in relation\udto its real scene counterpart. To demonstrate the distinction between task\udperformance-based approaches and additional human evaluation of cognitive awareness\udstates, a photorealistic VE was created. Resulting scenes displayed on a headmounted\uddisplay (HMD) with or without head tracking and desktop monitor were\udthen compared to the real-world task situation they represented, investigating spatial\udmemory after exposure. Participants described how they completed their spatial\udrecollections by selecting one of four choices of awareness states after retrieval in\udan initial test and a retention test a week after exposure to the environment. These\udreflected the level of visual mental imagery involved during retrieval, the familiarity\udof the recollection and also included guesses, even if informed. Experimental results\udrevealed variations in the distribution of participants’ awareness states across conditions\udwhile, in certain cases, task performance failed to reveal any. Experimental\udconditions that incorporated head tracking were not associated with visually induced\udrecollections. Generally, simulation of task performance does not necessarily\udlead to simulation of the awareness states involved when completing a memory\udtask. The general premise of this research focuses on how tasks are achieved,\udrather than only on what is achieved. The extent to which judgments of human\udmemory recall, memory awareness states, and presence in the physical and VE are\udsimilar provides a fidelity metric of the simulation in question.
机译:本文介绍了一种基于人类对内存意识\ udstate的判断的方法,用于评估虚拟环境(VE)与其真实场景对应对象的模拟逼真度。为了证明基于任务\基于表现的方法与其他人类对认知意识\状态的评估之间的区别,创建了真实感的VE。然后将带有或不带有头部跟踪和台式显示器的头戴式\ ud显示器(HMD)上显示的最终场景与其代表的现实任务情况进行比较,调查曝光后的空间\记忆。参与者描述了他们如何通过在初始测试和暴露于环境中一周后的保留测试中进行检索后,从四种意识状态选择中选择一种来完成空间\ udrecollection。这些\不反映检索过程中涉及的视觉心理图像的水平,对回忆的熟悉程度,甚至包括猜测,即使被告知。实验结果\揭示了参与者的意识状态在各种情况下的分布变化\\,在某些情况下,任务执行无法揭示任何情况。合并头部跟踪的实验性/异常情况与视觉诱发的/异常收集无关。通常,任务性能的模拟不一定会导致对完成记忆任务时所涉及的意识状态的模拟。这项研究的总体前提是着眼于如何完成任务,而不是仅仅着眼于完成任务。对人\记忆回忆,记忆意识状态以及物理和VE中存在的判断的相似程度在一定程度上提供了所仿真的保真度。

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